<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>News on hellofagame.dev</title><link>https://hellofagame.dev/announcements/</link><description>Announcements — releases, milestones, and the occasional big news.</description><generator>Hugo</generator><language>en-us</language><managingEditor>Muhammed Kadir Tan</managingEditor><webMaster>Muhammed Kadir Tan</webMaster><copyright>© 2026 Muhammed Kadir Tan</copyright><atom:link href="https://hellofagame.dev/announcements/index.xml" rel="self" type="application/rss+xml"/><item><title>The site is live</title><link>https://hellofagame.dev/announcements/site-launch/</link><pubDate>Wed, 22 Jul 2026 00:00:00 +0000</pubDate><guid>https://hellofagame.dev/announcements/site-launch/</guid><description>hellofagame.dev is online — devlog, games, and a feed to follow along.</description><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>First announcement: <strong>hellofagame.dev is live.</strong> This is where the bigger news
lands — game releases, major milestones, and anything worth interrupting your
day for.</p>
<p>Day-to-day progress goes in the <a href="/blog/">Devlog</a>. Announcements are rarer and
louder. Both feed the site <a href="/index.xml">RSS</a>, so subscribing once keeps you in
the loop on either.</p>
<p>The feed carries full post content, code and all — even a CDATA close marker
survives the round-trip:</p>
<div class="highlight"><pre tabindex="0" class="chroma"><code class="language-xml" data-lang="xml"><span class="line"><span class="cl"><span class="cp">&lt;![CDATA[a post can literally contain ]]&gt;</span> and the feed stays valid]]&gt;
</span></span></code></pre></div><p>More soon.</p>
]]></content:encoded></item></channel></rss>